this post was submitted on 05 Mar 2024
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[–] [email protected] 3 points 6 months ago

So I shouldn't tell Nintendough about the piracy-enabling Emulator Application secretly funded by videogame gigachad EA?

Because then Nintendough might go after EA with a lawsuit?

[–] [email protected] 7 points 6 months ago* (last edited 6 months ago) (1 children)

it's nintendo's lawyers' jobs to know about this shit. the only way they don't know is if it's some obscure usenet group or a torrent that only you and your friends use. vimm.net baby

[–] [email protected] 2 points 6 months ago* (last edited 6 months ago)

It is their job, but, sometimes (I'm speaking in general terms, not specifically about Nintendo), it's better to pretend it doesn't exist, especially because of the Streisand Effect. But, if someone from outside tells them something exists, they might be legally obligated to take action in order to maintain certain legal protections on their properties in the future.

From what I understand this happened to Yuzu recently (and that's probably what this post is referring to), where, supposedly, some angry person found a bunch of Nintendo email addresses and emailed them all about Yuzu.

I've also seen it happen at least one other time, too. Cartoon Network used to have an old MMO called FusionFall (not FusionFall Heroes). It was shutdown several years ago, but a community of devs decided to remake the game, and they were even working on upgrading the graphics. They were making some really significant progress on it. Some guy apparently got banned from it, though. (It was in a public beta.) And they emailed Cartoon Network about it. Cartoon Network sent a Cease & Desist, and it disappeared immediately.

[–] [email protected] 26 points 6 months ago

This is fucking stupid and absolutely not how this shit works. How childish.

[–] [email protected] 9 points 6 months ago (1 children)
[–] [email protected] 2 points 6 months ago (1 children)

For further context the phrase was largely leveraged to stop the spread of bad news on the war front. They were fairly confident that a German spy network didn't exist within American society at the time of the campaign, but didn't want negative press to circulate about the war effort.

https://en.m.wikipedia.org/wiki/Loose_lips_sink_ships

[–] [email protected] 1 points 6 months ago* (last edited 6 months ago)

I'm not saying it wasn't a good policy and a catchy phrase (propaganda isn't automatically evil), I'm saying we're not in WWII (and hopefully not in the sequel either.)

Back then was not the time for civil disobedience, but a lot of men and women fought and gave their lives for us to be able to do it when it is suitable.

Which it now is. With piracy and weed, for instance.

[–] [email protected] 20 points 6 months ago (1 children)

This is such a load of shit, companies always know about hacked products long before they become popular.

If devs really wanted this to not happen they'd be doing it how every successful cracker does, by operating in a C.I.S. state and keeping themselves safe, not by clutching their pearls about people pirating games and being assholes to their only real users.

[–] [email protected] 2 points 6 months ago (1 children)

They may or may not know about them, but when someone higher up gets embarrassed, such as TOTK being streamed before launch, that creates a lot of pressure to act

Companies aren't people either. Did someone at Nintendo know about this? Undoubtedly. I'm sure plenty of them did, they're a big company and emulators for their old content are like the #1 gaming emulators.

Their lawyers and leadership may have known in a vague sense, but they're probably not technical. Something got them in a room together to see if they could do something about this... It wasn't because they lost money (I doubt they did), it was because they looked bad in front of shareholders

I'll preface this by saying fuck Nintendo, this is really bad precedent and I'm so pissed this went through. The judgement against them was seriously insane... They built a tool that was legal (at least before now), and were fined $1.6 million, had to give up everything with the name yuzu, had to give up all of their personal Nintendo products, and there were a few other things... It's truly insane IP is being protected to this extent.

But conversely, people were way too public with the TOTK leak. Teach your friends and family how to sail the high seas, talk about it in niche corners, drop theoretical knowledge on strangers in quiet corners of the web.

The high seas are an open secret... It's fine if most everyone uses it, especially when companies make their own products uncompetitive with the hassle of alternative means. But, we have to pretend in public, at least a little

If it's out in the open, someone is going to push IP law even further. Not for moral or profit reasons, purely because a win will make them look strong and an embarrassment makes them look weak.

And that makes stock prices dance for a bit.

[–] [email protected] 1 points 6 months ago

I think the fundamental problem here is that we're trying to point fingers at each other or situations instead of acknowledging that it's not feasible to keep doing this in their domain no matter how much we try to make them happy. Instead of just going "oh we should've kept it secret" or "those users shouldn't have done that" or "it was the NFTs!!1!!1!" and thinking that there was a way we could've gotten away with it, we should be encouraging doing this stuff in places where it's harder if not impossible for them to win. Do what the crackers already did to become successful and free, and not pretend that there's a way to get away with it in the western country that kisses up to companies.

[–] [email protected] 2 points 6 months ago

Can we instead encourage people to post receipts with real game boxes and cartridges to enforce the idea that there are absolutely legitimate reasons to use emulators?

Pokemon in particular is the most emulatable series out there, between romhacks, randomizers, and upscalers on the 3D games.

There are definitely pirates, of course, but I feel like the public at large isn't aware enough of the fact that emulation is often a good thing.

[–] [email protected] 59 points 6 months ago (1 children)

That's a concavebrain take, they likely know about emulators long before the average consumer.

[–] [email protected] 9 points 6 months ago (1 children)

Emulation makers need to move to non extradition countries and improve their op-sec

[–] [email protected] 1 points 6 months ago (1 children)

I wonder if that trend is affecting server hosting prices and availability.

[–] [email protected] 1 points 6 months ago

Fair question.id image there's a certain draw towards the server hosting that's outside of the law. any number of profitable businesses would benefit from such hosting.

[–] [email protected] 59 points 6 months ago (1 children)

THEY WILL FIND OUT it doesn't matter it will show up in a Google Alert someday.

The right solution is to not buy anything from Nintendo.

[–] [email protected] 16 points 6 months ago (1 children)

In my experience, practically none of the people who care about Nintendo suing Yuzu were buying Nintendo games anyways.

So they're not losing any sales if those people boycott buying their games. But on the other side, they probably weren't losing any significant percentage of sales to Yuzu either.

[–] [email protected] 3 points 6 months ago

I've bought several nintendo games, mostly for switches that haven't been in my ownership, but borrowed or similar or just for older devices

but you're right in that their sales loss is probably quite insignificant, as well as any boycott

[–] [email protected] 29 points 6 months ago (2 children)

A greater flex to pirating Nintendo games is not pirating Nintendo games. There are some pretty decent alternatives to most genres. Indie alternatives, even.

We all have beloved IPs. It was soul crushing to see Star Wars fall to Disney and EA. But we can and do move on.

Let Nintendo know they do not own consummership. At least not yours.

[–] [email protected] 4 points 6 months ago

Nintendo doesn't care. They stay in their lane and they are strategic about each move.

I remember hearing about pretty terrible corporate culture as they demand obedience and swear you to secrecy. I think I remember some guy mentioned he worked at Nintendo on a podcast and they instantly fired him to make a point.

What Nintendo does care about is knockoffs. At their core they are toymakers who make collectibles. What is a knockoff? Anything that Nintendo deems so.

[–] [email protected] 2 points 6 months ago (3 children)

The Switch library sucks anyway. Besides Mario Kart and Smash Bros, I've been disappointed with every single 1st party title released on this underpowered POS. Especially Tears of the Kingdom. The game is just a repeat of BotW, which is just a watered down Minecraft clone with the Zelda logo slapped on top. It's an insult to Zelda fans.

[–] [email protected] 1 points 6 months ago

"breath of the wild is minecraft" is not something i expected to hear today

[–] [email protected] 5 points 6 months ago* (last edited 6 months ago)

Arguing that BotW is a clone of Minecraft fundamentally misunderstands the distinctive design philosophies, gameplay mechanics, narrative structures, and overall objectives that separate these two games. At their core, Minecraft is a sandbox game focused on creativity, building, and exploration within a procedurally generated world, emphasizing player freedom and creativity without predefined goals. In stark contrast, BotW is a meticulously crafted action-adventure game set in a fixed, hand-designed world that prioritizes exploration, puzzle-solving, and combat within a rich narrative framework. Unlike Minecraft's open-ended gameplay, BotW unfolds within the established Legend of Zelda universe, featuring a deep narrative, complex characters, and a clear objective: to defeat Ganon and save Princess Zelda.

BotW's sophisticated combat mechanics, strategic use of weapons and abilities, and environmental puzzles offer a gameplay experience vastly different from Minecraft's straightforward combat and focus on building. The exploration in BotW is guided, enriched with side quests and story-driven objectives, contrasting with Minecraft’s emphasis on randomness and player creativity. Additionally, BotW's unique, cel-shaded art style and its innovations in game design, such as physics-based puzzle solving and dynamic weather, showcase Nintendo's commitment to revitalizing the open-world genre, setting it apart from Minecraft’s blocky, pixelated aesthetic.

While there are superficial similarities in open-world exploration and resource gathering, BotW and Minecraft cater to vastly different gaming experiences. BotW is not a Minecraft clone but a standout title in the action-adventure genre, leveraging the Zelda franchise's rich history to introduce innovative gameplay mechanics that distinguish it from not only Minecraft but other games within its genre.

[–] [email protected] 10 points 6 months ago (1 children)

odyseey

splatoon 2 and splaton 3

smm2

mario wonder

kirby forgotten land

Etc

[–] [email protected] 1 points 6 months ago (1 children)

SM 64 & Sunshine were better

Not interested in Splatoon

Don't know what "smm2" is

Not into side scrolling Mario games (besides the classics)

Too easy, therefore not fun. Also they removed combining abilities which is bullshit. Kirby 64 is better.

[–] [email protected] 1 points 6 months ago (1 children)

Smm2 = super mario maker 2

Any ways that doesnt make the switch library suck your either very nostolgiapilled and everythingnewsuckspilled or they just arent your kind of games

[–] [email protected] 1 points 6 months ago

A little bit from both columns, I'll admit.

[–] [email protected] 1 points 6 months ago (1 children)
[–] [email protected] 2 points 6 months ago

Here is an alternative Piped link(s):

https://piped.video/hqwP6uuYOWo?si=409x_D-khiyjC3G-

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I'm open-source; check me out at GitHub.

[–] [email protected] 47 points 6 months ago

If you think Nintendo doesn't employ people that know about emulators and piracy, then I hope the lord has mercy on your soul.

[–] [email protected] 36 points 6 months ago* (last edited 6 months ago) (1 children)

Sorry, do you think multibillion dollar game corporations don't employ people who enjoy playing games? People who pursue it as a hobby and run across the same fuckin piracy tools you run across?

They know.

[–] [email protected] 5 points 6 months ago (1 children)

Yeah but I doubt it's the developers going after emulators like this. It's the higher ups and legal teams I imagine.

[–] [email protected] 2 points 6 months ago

Likely. The cause against Yuzu came now in light of the imminent annoincement of Switch 2.

[–] [email protected] 22 points 6 months ago

Good thing they won't know emulators exist and obcess about it if nobody talks about it.

[–] [email protected] 66 points 6 months ago (1 children)

A much better protection is not to be in the US when it comes to copyright.

[–] [email protected] 28 points 6 months ago

Or Japan for that matter

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