this post was submitted on 31 Dec 2023
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Literally every game journalist article I see feels like the people who wrote it never even played the game to begin with.

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[–] [email protected] 0 points 10 months ago (1 children)

The Jimquisition AKA James Stephanie Sterling is the only games journalist I trust because they talk about workers rights and how game companies abuse their customers.

Thank god for them.

I don't really follow that many games as a whole so that is the extent of my interest.

[–] [email protected] 0 points 10 months ago* (last edited 10 months ago) (1 children)

Yeah she is consistently a sane voice in an ocean of grifters and corporate liberals.

[–] [email protected] 0 points 10 months ago* (last edited 10 months ago) (1 children)

She (they?) jumped on the "China bad" bandwagon really hard back when Blizzard banned blitzchung, I stopped watching her after a couple months of that.

[–] [email protected] 0 points 10 months ago* (last edited 10 months ago)

Just to help with the pronoun confusion, she goes by "she" or "they" according to her twitter, but has stated that she prefers "she".

[–] [email protected] 0 points 10 months ago

There is no such thing as journalism in gaming unfortunately. There's only third-party marketing.

But to further answer your question as to why the standards might have degraded even further, I blame the advent of internet. Whoever plays the least amount of time and writes fastest will have several hours of advantage in getting their article published. Back when gaming magazines were dominant, the dynamics were different because your article wasn't published faster because you wrote faster.

Another part of the reason why internet degraded written articles is video reviews. Video reviews are a distinct format from written reviews, yet both tasks are given to the same writer in most publications. This will obviously result in decreased quality for both formats and pure writers who are not as good at editing/narrating videos might get pushed out.