this post was submitted on 27 Feb 2024
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[–] [email protected] 20 points 8 months ago* (last edited 8 months ago) (1 children)

I wanted to love this game. I love this style of game and I loved the first one. But CS:2 is sadly a clusterfuck, and the response from devs has been lackluster at best.

Yeah, mod support would be nice. CS:1 had Steam Workshop support, which was great. CS:2 has nothing, because they want to completely control the mod ecosystem with a new tool. The excuse was to bring console modding to parity with PC, but that's already bullshit since they admitted that even when the tool is released, some PC mods won't work on console.

More worrying is the base game. The mods would mostly be useful to fix weird decisions by the devs. From my standpoint, you CANNOT LOSE the game. Have a city in the red? You get free "government subsidies" to bring you into profitability. Even for a good city in the black, it's like having millions of free dollars thrown at you. You can't shut it off.

Couple it all with a "simulation" that doesn't seem to respond to user choices in any meaningful way, a UI that lacks a ton of shit the old game had, a lack of animated assets, etc etc... It's a shit show.

I'm sorry I bought it on good faith. I knew shit was gonna get wild when I pointed out what seemed to be a glaring bug on their forums (garbage trucks coming from surrounding cities to clear out my city's garbage -- FOR FREE), and was met with the dev tagging it "by design". Oh boy. It's a city painter, not a simulation.

[–] [email protected] 2 points 8 months ago

Do you know about the Thunderstore mod manager?

[–] [email protected] 6 points 8 months ago

Yeah they should definitely have delayed the game significantly and got it right. Also, put steam workshop support in, dickheads.

[–] [email protected] 10 points 8 months ago

This game should not have released without official mod support. A colossally stupid move. It's ensured I'll not buy the game until it's a bargain bin purchase.

[–] [email protected] 40 points 8 months ago

They should have delayed the game 6 months to a year. It was a huge mistake launching in the state it was launched, and particularly without mod support as that was a key to Cities 1's success and longevity.

Now they're stuck trying to fix performance issues and distracted by the delayed console launch which is also likely to be disastrous.

Why did they do it? Likely so Paradox could bank the sales in the 2023-2024 financial year. This is the problem with companies run to please speculating stockholders who only care about the short term share price moves and it going up all the time.