this post was submitted on 24 Feb 2024
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I managed to get Quake II RTX to run at a barely playable framerate on my RX 6700 XT. I never bothered with anything else since it performed so poorly.
Quake II RTX is fully raytraced though. I'm not sure how well performance measurements done with it apply to other games that do a mix of raytracing and rasterizing.
Have you tried it with Mesa 24.1? Apparently some decent improvements were made earlier this month. Also, these ray-tracing benchmarks on Mesa 24.0 posted last month also seems pretty promising.
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Time to try me some Quake sir.