this post was submitted on 23 Dec 2024
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ
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I'm not sure if it's better to play native linux games than to use wine
some games I tried, the native linux version had broken lighting, while the wine version worked fine
also with wine all your saves are in the game folder, and it doesn't make a mess by saving files wherever the developer thought would do the job
also it's easier to find the latest version for windows than it is for linux
To clarify, in case it's not what you meant, I would recommend using Proton over wine
Agreed, and one particular example I can think of is Terraria's Steam Workshop tools. If I try and publish a texture pack using the Linux-native version of the game, it crashes, but when I use the Windows version of the game via Proton, it works just fine. Not sure if the developers have gotten around to fixing this yet.
Edit: Now that I think of it, it's a similar story with Half-Life 2 now that they added Steam Workshop support for its 20th anniversary. Crashes on native, works fine under Proton.