this post was submitted on 19 Nov 2024
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[–] [email protected] 0 points 19 hours ago* (last edited 19 hours ago) (2 children)

Give me the Steam Deck layout sans screen and I'll buy several.

This, they should include gyro too ideally if that doesn't go without saying

[–] [email protected] 0 points 2 hours ago

The original Steam Controller has gyro, so I can't imagine they'd leave it out of a successor.

[–] [email protected] 0 points 18 hours ago (3 children)

I never got into gyro controls. What are the pros for you?

[–] [email protected] 0 points 15 hours ago

For me personally, it's just a nice to have for games that require it. I remember pulling out my steam controller a few times when Breath of the Wild needed motion controls.

[–] [email protected] 0 points 17 hours ago* (last edited 17 hours ago)

I've managed to use it as a steering wheel for the old NFS:MW

[–] [email protected] 0 points 18 hours ago (1 children)

I find it works really well (as a combo with stick) for FPS games on the steamdeck, feels a bit closer to mouse & keyboard in precision

[–] [email protected] 0 points 15 hours ago (1 children)

I really need to give this another try. Any games you've tested this with in which gyro aim works particularly well?

[–] [email protected] 0 points 5 hours ago

Nintendo's work is solid on the Switch. With all the gyro control, I got so used to it that whenever I'm using my Xbox controller on Steam I instinctively tilt the controller for control. Once you're used to stick for general direction and tilt for specifics it feels natural.