1
Godot just added a Unity-like game editor to debug the game while it's running!
(mastodon.gamedev.place)
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
How did you get your start with Godot? Dumb question I'm sure, but game engines stress me out with all the coding involved :'(
I recommend starting with basic YouTube tutorials, then do a game jam. The great thing about game jams is that it is zero pressure. The only goal is to try to make something playable. It doesn't have to be grand in scale, you don't have to write perfect code to make change and growth easier. Just slap something together in 48/72 hours or 2 weeks, depending on the jam, then move on.
It sounds so easy when put this way 🤔
If it's the coding that's stopping you, you might check this out:
https://forum.godotengine.org/t/block-coding-high-level-block-based-visual-programming/68941
First I got an older book for 3.6, I thought maybe following a book is what it takes for me. Then, following this book, I could get my claws in development for longer then 2 hours, and spoke to more folks around me about my project and ambitions, and someone recommended a couple Udemy courses. Found one I liked (Firebelley Games dev), and that got me developing and learning a lot more efficiently. It's still an insane time investment so for me that means I need at least a weekly schedule or I'll just let it go and do the things that give me more instant gratification instead.
Context: I did about 6 months of programming courses in high school and already knew I could grasp the idea of it. It was really just starting up and then really keeping it up.