this post was submitted on 01 Oct 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

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[–] [email protected] 0 points 1 month ago (37 children)

I will always say this in these "Nintendo shuts down beloved fan project" threads: why don't the people working on these projects operate anonymously and release via torrent? I feel like I've been reading the same story for 20 years. It shouldn't come as a surprise to anyone at this point that Nintendo will come after you.

[–] [email protected] 0 points 1 month ago (28 children)

Because emulation is legal. It shouldn't have to be hidden. This was taken through the courts in 2001 with the Sony vs Bleem lawsuit.

What appears to be happening is Nintendo is abusing its power and money to make threats of legal action that these groups just can't afford to fight, even though they haven't done anything illegal. It should be coming as a surprise that Nintendo is coming for them, because this is completely legal, and not some fan game using Nintendo IP (which is what they normally shut down).

[–] [email protected] 0 points 1 month ago* (last edited 1 month ago) (14 children)

Emulation might be legal, but it's software specifically designed to run illegal copies of the games.

I dislike Nintendo, but I can't blame them for taking down that kind of software development. They're still selling many of their old games through their own store for their own emulators. They're perhaps charging way too much for it and/or lock it behind a subscription wall, even if you ever bought the original copies. Absolute garbage business practice, but from the corporate point of view I can see why they go after emulators. Especially since it's easier to take those down than trying to go after all digital emulator copies of the games (if not impossible).

They're probably gonna try and set an example to scare off others trying to make new emulators too.

[–] [email protected] 0 points 1 month ago

It is made for various things like game development. When my company was working on remastering a GameCube game, Nintendo themselves handed us a devkit, and we used the dolphin emulator to play the original game and compare gameplay and performance.

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