this post was submitted on 28 Oct 2023
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Dragon's Lair

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[–] [email protected] 1 points 10 months ago

The mechanics of that game were more like a very fast choose your own adventure than the traditional move joystick left, spaceship go left mechanics.

Because the graphics were coming off a laser disk, they didn't generate on the spot. There were predetermined outcomes to every move.

When people figured this out, information started to collect in the magazines, and the game became beatable.