this post was submitted on 13 Sep 2024
55 points (96.6% liked)

PC Gaming

8576 readers
273 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 2 months ago* (last edited 2 months ago) (1 children)

I had no opinion until just the other day when I tried it in Ghost of Tsushima for the first time because it was recommended for my setup; but it actually looked worse while just making the FPS counter stay at 60.

And it turned out that what really was wrecking my framerste ended up being FSR's dynamic resolution scaling; I forgot to turn it off. For some reason, it constantly stutters down to 40 or below in pretty much everything I've ever used it on. Games actually run better with a set, static, native resolution. 🤷🏻‍♂️

[–] [email protected] 0 points 2 months ago (1 children)

Does that mean that you are in agreement with me about being against all frame generation texhnoogies?

[–] [email protected] 2 points 2 months ago

Yeah. That shit sucks.