this post was submitted on 07 Sep 2024
28 points (81.8% liked)

Games

16742 readers
769 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 3 points 2 months ago (2 children)

It honestly wasn't so bad. I played about 80 hours of it, right after launch. In typical Bethesda fashion, I used a few ini tweaks and such to tailor it to my tastes. Mostly fixing the Stealth (which was horribly broken at launch) and balance changes like reducing the bullet spongyness of enemies.

Both are now patched and configurable through the built-in difficulty settings.

I enjoyed my time with it. I went in expecting a space-skyrim with typical Bethesda jank, and that's exactly what we got.

[–] [email protected] 3 points 2 months ago

I went in expecting a space-skyrim with typical Bethesda jank, and that's exactly what we got

I won't say I disliked it. There was a lot of stuff I liked, and the gunplay was substantially less painful than fallout. But the thing with Skyrim that makes it easy to get hooked for me is the fact that from wherever I am, I can just wander, and I'll find cool places to go. I'll find a cave to wander down that goes through more than one civilization before letting me out somewhere different, that I can also just pick a direction and wander.

There's nothing really in Starfield that does that. I still really liked a lot about it, and some of the city stuff pushes into feeling immersive-sim-like. But I would have preferred less solar systems, but ones that were (or had been) more fully populated by humans and felt like you were really exploring each world instead of a small area.

It's still worth playing, and the base is potentially there for some really cool total conversion type mods. But it doesn't really do the open world feeling that Bethesda was one of the few who consistently did really well.

[–] [email protected] 3 points 2 months ago

went in expecting a space-skyrim with typical Bethesda jank, and that's exactly what we got.

This is exactly what I'm expecting as well, so it's fairly likely I'll enjoy it. Wishlisted and waiting for a reasonable sale, I'm still kinda stuck in fallout: London for the foreseeable future - so not really hurting for content