this post was submitted on 28 Aug 2024
176 points (91.9% liked)

Games

16679 readers
778 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 2 points 2 months ago

I was initially feeling more like you are, but after playing more and watching some streamers play my opinion is slowly changing.

Let's remember that it's an alpha. I agree that snowballing is a problem right now, but I don't think we can expect perfect balance from an early development build. Comeback mechanics are there, but they're maybe not quite powerful enough. They also typically rely on team play and coordination, which is hard to find in low MMR lobbies.

I think the biggest issue right now in terms of snowballing and balance are the flex slots. If you're ever trying to defend a siege when playing from behind you can easily end up with like 12,000 souls as you're successfully defending, but being literally unable to spend them due to having no flex slots.