this post was submitted on 16 Aug 2024
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I absolutely cannot stomach the newer Trails games; it feels like they fully leaned in to every anime trope hitting the millennium. But Trails in the Sky 1 and 2 are some of my favorite JRPGs, and I played them well past the age they came out in.
Something about the sense of adventure, the heart-wrenching emotional faults of the leads, as well as the maturity they take towards roles of leadership and governance, made it especially memorable to me.
Going from the next game on, they start repeating a lot of unnecessary patterns and get into Dragonball style “power escalations” that get really tiring. While the trope of getting an early forced loss to a powerful big bad is a common one, they start doing it multiple times in one game and it gets very annoying.