this post was submitted on 20 Aug 2024
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Valve has moved quickly to outlaw automated keyboard features.

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[–] [email protected] 0 points 2 months ago* (last edited 2 months ago) (1 children)

The game is coded to not allow you to strafe while pressing both side buttons. This software sidesteps that by changing how the keyboard functions with simultaneous key presses.

This is simillar to banning n-key rollover if something like 4-key rollover was the norm.

Rollover has nothing to do with how the game is coded to handle certain inputs.

It's an improvement on movement and raises the skill ceiling.

Strafing is a difficult skill. Allowing hardware to change how a character behaves lowers the skill ceiling.

that example is also nothing like the feature being discussed here.

Still a closer analogy than "are they gonna ban low latency peripherals." Genuinely baffling how you came to that conclusion.

[–] [email protected] 0 points 2 months ago* (last edited 2 months ago)

The game is coded to not allow you to strafe while pressing both side buttons

The way this feature works has nothing to do with how the game is coded and no, cs does not explicitly try to prevent you from doing this. If it does, please show me your source.

If they actually wanted to do that, they could also add a minimum delay between the inputs and not ban anyone.

Allowing hardware to change how a character behaves lowers the skill ceiling.

Lowers the skill ceiling to strafe but strafing isn't something that everyone does. Considering that it makes you harder to hit, and shooting IS something everyone does, it means that everyone has to improve their tracking skills.

Still a closer analogy than "are they gonna ban low latency peripherals." Genuinely baffling how you came to that conclusion.

If that baffles you, it means you didn't give it much thought. Lower latency benefits people with better reflexes. If you have a mouse that has a high latency and I a keyboard that has very low latency, that means I can avoid more of your shots.