this post was submitted on 14 Aug 2024
19 points (91.3% liked)

PC Gaming

8491 readers
350 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
 

Playing Ghost of Tsushima and just trying to get the best settings for my machine and was suggested to use high preset with resolution scaling off and frame Gen on.

It certainly makes the FPS counter say it's 60fps now when it would constantly dip to 40, but it doesn't feel or look smooth at all. I can get 60fps without frame Gen in much of the game, and turning it off in those areas looks smoother and feels nicer.

I've never used frame generation in anything else before so I don't know if this is normal or what's going on. Would it feel better if I uncapped the frame rate and turned off vsync?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 7 points 2 months ago

One of the big factors for how smooth something feels is frame pacing, as opposed to raw frame rate. 60fps with steady frame pacing can feel smoother than 120fps with unsteady frame pacing.

If your hardware is struggling (ie, its capping out at ~40 fps) then there's a good chance those frames aren't coming in at a steady pace. The frame generation tech can only guess when the next frame will come in, and try to insert a frame half way through, but if that next frame comes early or late you end up with unsteady frame pacing anyway!

I'm not sure if you can cap to 30fps and then use frame generation to get you to 60 - that would certainly be a way to get steadier frame pacing.