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Licenses as NFTs could have the method youre looking for. When resold, the original creator of the license gets a small cut, usually about 5% of sale price. The vendor website gets tx fees and the seller gets 90-95% of the sale price.
Its a strong model imo.
Why would a game developer want that?
Why would they want residuals on digital resales?
Is that a serious question?
Yes, that is a serious question. Why should they want a resale if they can just sell a new license
Incentives already exist within NFT communities, would be trivial to add them into new game sales.
Question: What incentives are there?
Answer: The incentives already exist!
Ah yea, sorry, misread.
Some have offers of airdrops (free items for owning an NFT at a certain date/time). These range from in game assets like skins and accessories, custom art, or potentially access to other IP/licenses