this post was submitted on 04 Aug 2024
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Virtual Reality

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Virtual Reality - Quest, PCVR, PSVR2, Pico, Mixed Reality, ect. Open discussion of all VR platforms, games, and apps.

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Meta bought Oculus VR technology in 2014. The attempt to make Meta Quest a mainstream hit cost $8.3 billion this year alone. Despite the lack of enthusiasm from gamers, Mark Zuckerberg does not plan to give up. Since the end of 2020, Oculus VR rebranded as Reality Labs, has accumulated losses of around $50 billion. These are not final amounts; the latest results are even worse than in the first quarter 2024.

Despite the obvious lack of success, Meta is neither giving up nor even slowing down. Efforts in this technology unrelated to gaming have become the subject of jokes, such as Mark Zuckerberg's infamous VR selfie. The entire Metaverse concept is currently rarely mentioned, although there is no indication that Meta plans to abandon it.

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[โ€“] [email protected] 0 points 3 months ago (1 children)

There are things like vrchat where you can interact with other VR user in virtual worlds.

It's pretty fun but typically full of younger people so if you're like over the age of 30 you might feel uncomfortable in some of the spaces.

[โ€“] [email protected] 0 points 3 months ago

I realize now that I probably misinterpreted their comment and they just meant like taking a nap while playing vrchat. (which is still interesting!)