this post was submitted on 22 Jul 2024
737 points (98.3% liked)
Games
16679 readers
870 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
While I agree EA and Paradox are lazy in making DLC, studios should absolutely not be aiming to make every DLC like Shadow of the Erd Tree. That would only lead to studio closures and developer disappointment when they ultimately fail to meet that very high standard.
I would rather developers stick to making something that they realistically can, that way they can finish it and get the satisfaction of completing a DLC they wanted to make than get burned out making something with too big of a scope for their team.
I think i worded it wrong, aiming to be was meant as in taking notes on what it did right and doing something similarly right With their product. It wasn't meant to mean that they all need to put another game into it or aim for impossible things.
Ah, I see. Then in that case, sure. As long as developers take the note that they should make the best product that they possibly can, then I agree.