this post was submitted on 19 Jul 2024
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I wonder if this will translate to higher quality games now that the people that actually make them have more control over their product?
Crunch is a common practice, even though data shows it to lower total productivity. (See, for example: https://cs.stanford.edu/people/eroberts/cs181/projects/crunchmode/econ-crunch-mode.html )
So, it might lead to a rise in productivity, at least.
I think Bethesda doesn't crunch anymore.
https://www.pcgamer.com/xbox-game-studios-boss-says-theres-no-more-crunching-at-bethesda/