this post was submitted on 11 Jul 2024
1127 points (97.3% liked)
Comic Strips
12585 readers
3956 users here now
Comic Strips is a community for those who love comic stories.
The rules are simple:
- The post can be a single image, an image gallery, or a link to a specific comic hosted on another site (the author's website, for instance).
- The comic must be a complete story.
- If it is an external link, it must be to a specific story, not to the root of the site.
- You may post comics from others or your own.
- If you are posting a comic of your own, a maximum of one per week is allowed (I know, your comics are great, but this rule helps avoid spam).
- The comic can be in any language, but if it's not in English, OP must include an English translation in the post's 'body' field (note: you don't need to select a specific language when posting a comic).
- Politeness.
- Adult content is not allowed. This community aims to be fun for people of all ages.
Web of links
- [email protected]: "I use Arch btw"
- [email protected]: memes (you don't say!)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Mass effect was actually one of the first games that came to mind.
Yes, BadShep has some great moments, and some of the decisions actually feel good, but sometimes it just gets too over the top or hurts someone I care about.
Even if I didn't abandon every evil playthrough, I would never have been able to [REDACTED] on tuchanka. Had to be him. Someone else might have gotten it wrong. ๐ญ
And my Arthur is gruff but good-natured, has 0 time for idiots, and won't hesitate to shoot someone in his way, while at the same time will go well out of his way to help someone truly in need.
So insults abound, but he still helps that woman get back to emerald ranch after she twists her ankle. He shoots anyone that's got something he needs, but drops everything to find a missing person.
I like games where I can mix and match but still get good endings.
Renegade Shepard can be pragmatic on the Tuchunka incident although that requires a commitment from the player through all three games to have been "renegade" on their choices on the matter - sets in motion events where your choice saves one, but ultimately ruined another's future.
Renegade Shepard does feel less screwed around with as their demeanour "demanding" respect, and mass effect 2 onwards refocuses renegade away from stupid "evil" choices and leans heavier to a " ends justify the means" with a slice of self importance and arrogance
That's the ideal line - stick to principles but we don't have to be nice to everyone.