this post was submitted on 01 Jul 2024
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Nikki and the Robots, it's written in Haskell
For those unaware, what is the significance of it being written in Haskell?
Language on the broad scope doesn’t matter, but something with a niche—especially not another object-oriented framework as dominates video games but less so elsewhere in the last decade where encapsulation & state have been seen more as anti-patterns in most cases—can make it either a better tool for the job or at least a curiousity on how to construct a full application of the type in said language—which helps fans of this or adjacent languages have a repository of ideas to draw upon.
It's a functional programming language, so you have to think quite differently when using it if you're used to imperative programming languages (e.g. C++, Java, Python, Basic). I learned it at uni and it was quite fun, but I wouldn't know how to write a larger project in it.