this post was submitted on 12 Jun 2024
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[–] [email protected] 0 points 5 months ago* (last edited 5 months ago) (1 children)

The latter point is a claim in the Wolfire case, and is supposedly a term in the Steam Distribution Agreement which all publishers sign. It's behind an NDA, though.

There is indirect evidence of this in the following: if Steam's cut is 30%, and Epic's is 12%, and a publisher's own site has no platform fee... Why don't we see gradiated pricing across these different services?

It seems like there must be some policy or threat of consequences that keeps a game's price consistent.

[–] [email protected] 0 points 5 months ago

I'm open to the idea steam puts restrictions on publishers. But the obvious answer would be that the publisher is taking the extra profit for themselves instead