Hi Everyone,
Apologies if this isn't the right place for this. I have been trying to run DQX Offline (Switch) on Suyu for Android on an Ayn Odin 2 (Pro). Using the English Patch. After about 3 days of tinkering I finally got it to work and wanted to share how.
I had many issues getting the game to start, getting it load, to render anything at all, and then getting it to render properly. It's all been harrowing, I wanted to document this process for anyone else with the same trials and tribulations I have been facing the past few days. Please note there is more tweaking and adjusting to be done, and this may not all be mandatory. However these are the settings I was using when I got the game to a playable state.
-Download the Latest version of Suyu (Build: 0de49070e4-relWithDebInfo)
-Download Switch Firmware 18.0.0
-Download GPU Driver Turnip-24.2.0_weav-chan_R19_Experimental
-Download the Game, Patch 2.01, The English Patch, and All the DLCs
-Download the English patch
Install all of the above (For those unaware, GPU Driver is from Suyu's main menu, Firmware is from Manage Suyu data.)
Go to Advanced settings:
System:
-Docked Mode: off
-Emulated Region: Japan
Graphics:
-Accuracy Level: High
-Vsync mode: Immediate
-Use asynchronous shaders: On
Debug:
-CPU Backend: Dynamic
Edit: NCE works fine and has better FPS.
Using all of the above I got the game to launch playable.
Here are some images of the various issues I had while testing:
World Rendering only in white
Nothing Rendering at all (Flashing)
World Rendering with Artifacts
All shading wrong - Pink mostly
World rendering in Sepia
And the final working image
Curious how well the RP4 handles some of the heavier PSP games, but nothing specific.
I'll download Star Allies, I played TOTK and it ran okay - could probably do some more tweaking for steadier performance, however I didn't download any of the update patches, or the mods - there is a 30FPS and 60FPS mod.
Using the settings I listed in the OP. I was getting a solid 30 in cutscenes, and between 26-30 in gameplay, the dips appear to be when stuff is loading because it normalizes after a second, maybe more playtime would allow caching to smooth that out?. I turned off speed limiting in the emulator (which I previously hadn't done) and I was getting a solid 70 FPS. It also makes the game run faster than normal so that's kind of silly to watch.
Nice :3
If I get a second handheld it'll be an Odin.
BTW, haven't tested heavy PSP but tekken dr at 3x works great,
Heave PSP should work
Glad to hear that, I played through Jeanne D'arc recently and it ran good, but I think that would have run on the SNES. They're releasing (or just released?) a newer version of it. I've really liked the handheld since I got it in February. My plan is to use this one until they get something out strong enough to run Ps3/Xbox360 - Fully understanding I may be waiting awhile lol
My next device will be in several years. I would like to see wiiu on android and perfect 3ds.
Monster hunter stories is a bitch to run. Citra shat itself