this post was submitted on 11 Sep 2023
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Starfield
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They don't have to make a game based in reality. They could have made their own system where the planets are small and filled that handful with lots of stuff. They chose to make real systems and have huge planets, it doesn't matter if there's 10, 100, 1000 planets if they are all barren and empty. The approach they took wasn't good for a bethesda rpg, they need the hand crafted world where they can keep things popping up. That's just the start of the problem with the game though, it is far too similar to their existing RPGs, I get playing it safe with a formula (I mean Larian do too), but you have to have great lore and story to back it up if that's what you want to do. Bethesda made no attempt to disguise it, it is as shameless as Ubisoft's rehashed games. They need a new engine if that is what's limiting them.
People keep saying this but I’d say at worst Ubisoft does games in pairs, occasionally trios. If you play AC: Odyssey and AC: Black Flag, I assure you they will be VERY different experiences. Mechanics/combat alone are a huge distinguishing factor.
Yeah, cause Black Flag was from the end of the time they actually made games and Odyssey is in their prime rehashing era.