this post was submitted on 16 Apr 2024
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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So I finally started it.

It's a fine game.

I'm thoroughly enjoying it.

I'm old. I'm patient.

Please, please don't mention spoilers if possible. I love to crack nuts the old fashioned way. 🙂

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[–] [email protected] 0 points 5 months ago (2 children)

https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Minish_Cap

The Legend of Zelda: The Minish Cap[b] is an action-adventure game and the twelfth entry in The Legend of Zelda series.

Twelveth. Man.

I think that the last game in the series I played was the fourth game, Link's Awakening, from 1993, 11 years before that.

[–] [email protected] 0 points 5 months ago* (last edited 5 months ago) (1 children)

For anyone who hit the series much later, a timeline with YouTube playthroughs to see what they're like (excluding remakes on later systems):

  1. The Legend of Zelda, Nintendo Entertainment System, 1986

  2. Zelda II: The Adventure of Link, Nintendo Entertainment System, 1987

  3. The Legend of Zelda: A Link to the Past, Super Nintendo Entertainment System, 1991

  4. The Legend of Zelda: Link's Awakening, Game Boy, 1993

  5. The Legend of Zelda: Ocarina of Time, Nintendo 64, 1998

  6. The Legend of Zelda: Majora's Mask, Nintendo 64, 2000

  7. The Legend of Zelda: Oracle of Seasons, Game Boy Color, 2001

  8. The Legend of Zelda: Oracle of Ages, Game Boy Color, 2001

  9. The Legend of Zelda: Four Swords, Game Boy Advance, 2002

  10. The Legend of Zelda: The Wind Waker, GameCube, 2002

  11. The Legend of Zelda: Four Swords Adventures, GameCube, 2004

  12. The Legend of Zelda: The Minish Cap, Game Boy Advance, 2004

  13. The Legend of Zelda: Twilight Princess, Wii, 2006

  14. The Legend of Zelda: Phantom Hourglass, Nintendo DS, 2007

  15. The Legend of Zelda: Spirit Tracks, Nintendo DS, 2009

  16. The Legend of Zelda: Skyward Sword, Wii, 2011

  17. The Legend of Zelda: A Link Between Worlds, Nintendo 3DS, 2013

  18. The Legend of Zelda: Tri Force Heroes, Nintendo 3DS, 2015

  19. The Legend of Zelda: Breath of the Wild, Nintendo Switch, 2017

  20. The Legend of Zelda: Tears of the Kingdom, Nintendo Switch, 2023

There might be someone one here who has played through all of them, though if I had to bet, I'd guess not. That's a pretty large library.

[–] [email protected] 0 points 5 months ago

I've played most of them, and minish cap is definitely the best imo. The music, story, world, and nostalgia were all there for me. I also think LOZ was at its peak in the 2D era.

Also special mention, crossbow heroes for wii is C tier and LOZ CD-i is definitely A tier because Morshu

[–] [email protected] 0 points 5 months ago (1 children)

Ikr? The last Zelda I played before TotK was one (or two?) on GBC with seasons and time manipulation and I can‘t remember a thing about them other than the mechanics being great… So I guess they’d make an amazing „second“ playthrough?

I remember a lot more about A Link To The Past, especially being extremely anxious back then about the thief that lurks on the way to the Master Sword…

TotK didn‘t blow me away as much as it blew away critiques. There‘s just so much empty space between points of interest… I haven‘t given up on it though. Keeping it spoiler free, I’m at the part where I gotta look for someone specific down in the Abyss which is a bit daunting since it‘s big, dark, and full of enemies (I know you haven‘t played it, I‘m just rambling, apologies).

[–] [email protected] 0 points 5 months ago* (last edited 5 months ago) (1 children)

TotK

That's how I felt about BotW, so I didn't bother buying TotK, I figured it was more of the same with the tool-making gimmick added.

[–] [email protected] 0 points 5 months ago (1 children)

TotK is wildly different for a game made with the same engine and sharing many core mechanics. Just my opinion, but the different powers really add a ton, to say nothing of the verticality of it.

[–] [email protected] 0 points 5 months ago (1 children)

IDK, I've never really been interested in the powers in Zelda games, I'm more interested in the dungeons, puzzles, and bosses. I'm not really into sandbox games generally, I love puzzles and combat.

I'll probably play it eventually, just not super interested in it right now. My kids would probably love it though, they love sandbox games.

[–] [email protected] 0 points 5 months ago (1 children)

ToTK is way more about the puzzles than BoTW was. Figuring out how to put together a device to solve a given puzzle is a huge portion of the game. That's what I mean when I say the different powers make it a wildly different game. Ultrahand alone is the source of hundreds of puzzles way more entertaining than the whole "pick up the out-of-place rock to find a korok" type filler that BoTW has.

[–] [email protected] 0 points 5 months ago (1 children)

Huh, maybe I'll like it then. But "everyone" seems to love BotW, and "everyone" seems to say "if you like BotW, you'll love TotK." So I'm skeptical.

I much preferred Skyward Sword and Link's Awakening, so I'll probably go back through the Zelda games I missed (Game Cube and Wii eras) before playing TotK. But I'll recheck the reviews again the next time I get a hankering for a Zelda game. Thanks!

[–] [email protected] 0 points 5 months ago (1 children)

Oh man, if you haven't played Wind Waker, make that one a priority.

Having beaten both the original and the HD version, the HD version is better because the original version of collecting the triforce shards towards the end of the game is a slog and the HD version cuts down on that tedium quite a bit.

[–] [email protected] 0 points 5 months ago

I wish they'd remaster for the Switch, but maybe I'll just fire up an emulator instead.