this post was submitted on 23 Mar 2024
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This is one reason why I'd think actually making characters mature at the age of adulthood would make more sense. Of course there won't be that many elves if raising each one is a century-long effort
Yeah, at the end of the day the main purpose of D&D is being a game so it's understandable why they even it all out. That said I keep wondering if there could be a game that actually expressed these things, what would it be like? Maybe adventuring across ages with different heirs of humans who go from weak to strong extremely fast while elves start strong and grow slowly?
Like @Eeyore_Syndrome was mentioning, the anime Frieren is really good at showing what that would really look like, how a character who can live so long can become much stronger while also losing track of time, and yet a human can match them in talent, even if not in training and experience.
My head-canon is that they have a shorter window of fertility. I mean humans have menopause as well.
Though it would make more sense if that happens later in their lives, otherwise you're saying every adventurer has given up the possibility of raising kids. Also, i suppose if that's the case they haven't really matured in the sexual sense, so much as they've just grown enough to be independent.
I seem to remember some bit of lore saying dwarves only settle down to have kids near the end of their lives, but i can't find that anywhere ( Might've just imagined it, lol).
That sounds cool but you'd need all your quests to span generations and leveling in general would be very slow. Probably harder to make it balanced as well.