this post was submitted on 08 Nov 2024
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[–] [email protected] 132 points 1 week ago (16 children)

Honestly, not even mad. Sucks for the victims, but we need hackers poking holes in kernel anticheats. Show the game companies that kernel anticheat is a waste of effort and maybe this horrific plague of gaming will die off.

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[–] [email protected] 21 points 1 week ago (1 children)
[–] [email protected] 17 points 1 week ago (4 children)

Shitting your pants is punk, too.

All the punkest punks shit their pants.

[–] [email protected] 13 points 1 week ago

If hacking call of duty is cool, consider me miles davis

[–] [email protected] 2 points 1 week ago
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[–] [email protected] 73 points 1 week ago* (last edited 1 week ago) (1 children)

Vizor explained that Ricochet uses a list of hardcoded strings of text to detect cheaters and that they then exploited this to ban innocent players by simply sending one of these strings via an in-game whisper. To test the exploit the day they found it, they sent an in-game message containing one of these strings to themselves and promptly got banned.

Vizor elaborates, "I realized that Ricochet anti-cheat was likely scanning players’ devices for strings to determine who was a cheater or not. This is fairly normal to do but scanning this much memory space with just an ASCII string and banning off of that is extremely prone to false positives."

This is insane, they had an automatic script to connect to games and ban random people on loop so they could do it while away

[–] [email protected] 27 points 1 week ago (1 children)

a list of hardcoded strings

Violating a core programming tenet right off the bat. I wonder how much money Activision payed for this software...

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[–] [email protected] 190 points 1 week ago (1 children)

That kernel level anti-cheat is really working out well, eh?

[–] [email protected] 41 points 1 week ago (13 children)

Kernel level isn’t about stopping cheaters, it’s about gaining system access

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