No parent should go through what they have gone through. And they want to express that through a game. It is an incredible idea, especially because of interactivity of the medium. I always believe that art can help hold a mirror to the society and this game proves that.
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Uhm, Columbine RPG anyone?
Oof... Man, to live in the US. I don't envy you guys, though things aren't really going the right direction here in the Netherlands, either.
I can't wait to see speed runners cheese it and completely miss its point :/
You can't really make a point about reality by making a game. A game is a list of rules. You can adjust these rules however you like to see which players perform closest to what you think is the best way to play, and you can also sit and watch as all of those rules are cheesed because there's no external factors to consider.
The game is gonna prop up whatever the developers think is right and be completely meaningless in the grand scheme of things.
Games should aim to be fun. I'm gonna get back to helldivers to deliver some managed democracy to alien scum!
? Why come up with a hypothetical outcome just to make yourself mad? Is there some trend of speedrunners ruining educational games I am missing?
TBF, generally speedrunners start speedrunning games because they love it to death (ie. have played it through several times already) and want to start challenging themselves in new ways.
Yeah, I get that, but on the more aggressively short cut games, you could argue its not the same game anymore if all the story is now skipped. Still entertaining to watch, and I do occasionally, but it can get a bit silly.
I'm still looking forward to the first:
"Hi guys, today I'm going to show you how the locker skip works, you just run at this locker while tapping crouch, annddddd we are clipped through the ground, and can now run to the exit. Easy game"
:D
any% with glitches is pretty much always a wild ride to watch.
on that note; man I need to get back on the IGN's playlist of "devs react to speedruns", most devs are such good sport when it comes to breaking their game :D
...or the videogame is known to make views on youtube.
Anyway, this don't undermine the intention of the developer.
Speedrunning isn't THAT popular. If you want to chase trends there are much easier ways other than spending thousands of hours on a single game to have low chances of make a record.
Yeah I agree. the effort to profit ratio on speed running is so low there is no way anyone is doing it for profit over their love for the game.
I tried speed running a game once and it was exhausting. It's like accusing math professors of publishing papers for the money.