this post was submitted on 05 Aug 2024
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Pixel Dungeon

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[–] [email protected] 0 points 3 months ago

Absolute madlad... You have my respect

[–] [email protected] 0 points 3 months ago (1 children)

H O W- oh. Wand of blasting, I see

[–] [email protected] 0 points 3 months ago (2 children)

Am I missing something about wand of blasting?

[–] [email protected] 0 points 3 months ago (1 children)

careful positioning allows you to knock enemies into pits, consistent insta-kill.

[–] [email protected] 0 points 3 months ago (1 children)

Oh, crap... I just assumed that they spawned on the next floor like items so I avoided doing that in case I overwhelmed myself later on lol

[–] [email protected] 0 points 3 months ago

Don't feel bad. I've beaten the game and even ascended several times and am still learning new things.

[–] [email protected] 0 points 3 months ago* (last edited 3 months ago) (1 children)

You can use it to blast non-airborne enemies into chasms which instantly kills them. It'll give you significantly less XP, but can get rid of problematic enemies real fast.

Still, it's astonishing to be able to beat 9 challenges w/ so many self-imposed limitations!

[–] [email protected] 0 points 3 months ago (1 children)

Oh, crap... I just assumed that they spawned on the next floor like items so I avoided doing that in case I overwhelmed myself later on lol

[–] [email protected] 0 points 3 months ago* (last edited 3 months ago)

They splat on the way down. Their loot lands on the next level though, which gets interesting when you chasm kill something that drops a flame potion into flammable terrain. You see the latter happen occasionally in demon halls when you chasm kill scorpions. Breakable when thrown items break when they fall down a chasm so you end up spawning potion effects at random places around the next level.