this post was submitted on 13 Oct 2023
1 points (100.0% liked)

One Job

424 readers
2 users here now

You only had ONE JOB! Images of works done by people that only had a single job to do, but still failed miserably

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 0 points 11 months ago (12 children)

Pretty shure thats not the fault of AMD but the fault of "anti cheat" Software makers...

[–] [email protected] 0 points 11 months ago (7 children)

I guess? I mean the job of an anti cheat is to make sure that external applications aren't injecting or hooking core game DLLs to ensure integrity.

But if you make a device for gamers... You should know this is the industry standard for competitive gaming for over 20 years.

[–] [email protected] 0 points 11 months ago (6 children)

Most anti cheats cause problems with everything, the system is 20 years old as you said, it needs to be reworked. Like some users get banned just for playing on Linux...

[–] [email protected] 0 points 11 months ago (1 children)

Anti-cheat on the client should be an anti-pattern. Devs continue to make the mistake of imagining you can control the code running on someone else's device and waste their efforts there instead of working more on the server (preventative) or analysis (punitive) side.

[–] [email protected] 0 points 11 months ago (1 children)

Anti cheat should be in game behavior analysis, its way more reliable when used together with report systems and manual checks.

[–] [email protected] 0 points 11 months ago (1 children)

But why allow rule-breaking game behaviour on your server in the first place?

[–] [email protected] 0 points 11 months ago (1 children)
[–] [email protected] 0 points 11 months ago (1 children)

Client: submits illegal move

Sever: Nuh-uh

[–] [email protected] 0 points 11 months ago

Ok but what is a "illegal move" a aim bot doesn't make such things

load more comments (4 replies)
load more comments (4 replies)
load more comments (8 replies)