this post was submitted on 13 Feb 2024
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[–] [email protected] 0 points 9 months ago (6 children)

Am I missing some subtext or something, or is there just no real info here? "They did a horrible thing, but I won't explain the nuances behind the situation, and you're just going to have to take my word that it's awful!"

Whatever drama this is referring to aside, Dead Cells got a ton of post-launch support and really, I don't think anyone could possibly be upset by the amount of content the game has, or content updates it received. Sébastien seems to believe that that's not the case, so maybe they had some great stuff planned that was never realized? Or maybe they simply couldn't justify the cost of continued development for an older game from a studio that has a new game in the works? I don't know, because the article doesn't tell us.

[–] [email protected] 0 points 9 months ago (1 children)

My read is it's more about taking work away from Evil Empire rather than it being about the game itself. Motion Twins created Evil Empire to handle future updates for Dead Cells, but then announced that the next update is the final update doesn't bode well for job security.

[–] [email protected] 0 points 9 months ago

Plus, I assume the fact that Motion Twin was created as a co op is probably something to do with it. There were probably unique values as a company and such that were established at the time that they have probably fallen away from.

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