this post was submitted on 08 Sep 2024
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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Dead like any other Linux distro that is mainly a desktop.
Here's the issue, elementary OS is made for regular people who want a computer that works, an attempt at replicating macOS, and that same group of people need proprietary software like MS Office that isn't available under Linux. The alternatives won't cut it for people once they've to collaborate with other who use the proprietary stuff.
elementary OS is essentially a misguided marketing exercise where the founders / company failed to study and understand their target market.
Yup. Same issue will plague all Windows-alternative distros. Unless serious work is done to fix Microsoft 365 and Adobe creative cloud, there's genuinely little benefit trying to claim Linux is an alternative for all but a minority of people.
That, or we can work on improving the alternatives to those apps. GIMP, Inkscape, and OnlyOffice are on a spectrum of laughably bad to just-about-comparable to their proprietary counterparts.
I don't think it's an insurmountable issue: I think there's more we could do to bring Apple software to Linux (using a BSD-based kernel means a lot less complexity!) and with it the few applications that currently don't play well with WINE.
The development complexities of this would be insane. Plus modern Apple uses ARM chips.which doesn't help since most Linux users (desktop and server) are on x86.
ARM is a recent development and frankly not that big a problem at the API level.
MacOS still ships x86 builds, and most software either provides binaries for both platforms or some kind of universal/hybrid binary. Still a few years before that becomes an issue.
At some point an ARM->x86 translation layer is going to be needed too, regardless. It's not long until ARM becomes popular enough to make it necessary to translate both ways.