this post was submitted on 11 Jun 2024
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[–] [email protected] 36 points 3 months ago (8 children)

I know this is an older article, but EAC has had compatibility with Linux for years at this point. Linux is also really easy to compile and develop for compared to MacOS. They just don't want to because there aren't enough players to justify the cost, most likely. Also might have some incentive to keep their game off the hardware of their biggest competitor.

[–] [email protected] 21 points 3 months ago (7 children)

Actually, I think they don't want linux gamers, with their higher technical savvy. Some game dev companies love how 90% of their bug reports come from 10% of their users (and even brag about it). Other companies would rather just not get those 90% of bug reports.

[–] [email protected] 4 points 3 months ago* (last edited 3 weeks ago) (1 children)

i remember playing fortnite in its prime, bugs were never fixed, they stayed there for years. Cosmetics on the other hand where added daily ...

[–] [email protected] 2 points 3 months ago

That's a valid development strategy. It seems to have worked out for them. I suppose it kind of makes sense as long as nothing is breaking.

I don't even know if it's still a popular game as it's a bit hectic for me. But it's had a good run.

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