this post was submitted on 10 May 2024
0 points (NaN% liked)
Patient Gamers
11313 readers
60 users here now
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
^(placeholder)^
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I lost interest in this game half way through. I really don't like how the enemies level up with you. I was about 2/3rds through the main quest line when the bad guys became such bullet sponges that it wasn't fun anymore. Like, multiple nukes to the face and they still keep coming.
I far prefer games where the enemies scale by location, not the player.
This is my running complaint with most Bethesda RPGs. Just about everything scales by player level, which can put you in situations where enemies are downright impossible to kill if you're too spec'd into non-combats.
Oblivion: why level up when I can stay level one and steamroll everything?
New Vegas: Just another Bethesda contracted game and I’ll just head straight north and OH GOD CAZADOR—
Haha yeah NV lets you know shit is real awfully fast.